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Added Force Missiles spell
Added Force Missiles spell. Fixed Shadowcaster Marker feat check. Updated Witchwwod step to grant immunity to Vine Mine & Spike Growth. Updated release archive.
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@@ -63,7 +63,7 @@ int PerformJump(object oPC, location lLoc, int bDoKnockDown = TRUE)
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bCanFly = FALSE;
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// Height restriction on jumping
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if (GetHeight(GetLocation(oPC), lLoc) > 20.0 && !bCanFly)
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if (GetHeight(GetLocation(oPC), lLoc) > 8.0 && !bCanFly)
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{
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SendMessageToPC(oPC, "The target location is too high to jump to. Please pick a lower target.");
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return FALSE;
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@@ -1351,6 +1351,7 @@ const int SPELL_ETERNAL_SLEEP = 0;
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const int SPELL_GREATER_BESTOW_CURSE = 0;
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const int SPELL_FAERIE_FIRE = 2924;
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const int SPELL_MASS_AID = 2853;
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const int SPELL_FORCE_MISSILES = 2480;
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const int SPELL_SYMBOL_OF_DEATH = 2481;
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const int SPELL_SYMBOL_OF_FEAR = 2482;
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const int SPELL_SYMBOL_OF_STUNING = 2483;
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