Further file organization

Further file organization
This commit is contained in:
Jaysyn904
2023-08-23 22:11:00 -04:00
parent 3062876237
commit d87fe14826
22364 changed files with 0 additions and 3253 deletions

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/*
13/02/19 by Stratovarius
Sight Eclipsed
Apprentice, Cloak of Shadows
Level/School: 2nd/Illusion (Glamer)
Range: Personal
Target: You
Duration: 1 round/level
You cloak yourself in shadow and shift the light that would reveal you into the Plane of Shadow.
While this mystery is in effect, you gain Hide in Plain Sight
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
if(myst.bCanMyst)
{
myst.fDur = 6.0 * myst.nShadowcasterLevel;
if(myst.bExtend) myst.fDur *= 2;
object oSkin = GetPCSkin(oShadow);
// Duration Effects
//AddSkinFeat(FEAT_HIDE_IN_PLAIN_SIGHT, IP_CONST_FEAT_HIDE_IN_PLAIN_SIGHT, oSkin, oShadow, myst.fDur);
itemproperty ipHIPS = ItemPropertyBonusFeat(IP_CONST_FEAT_HIDE_IN_PLAIN_SIGHT);
ActionDoCommand(AddItemProperty(DURATION_TYPE_TEMPORARY, ipHIPS, oSkin, myst.fDur));
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(PSI_DUR_SHADOW_BODY), oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel);
}
}