Further file organization

Further file organization
This commit is contained in:
Jaysyn904
2023-08-23 22:11:00 -04:00
parent 3062876237
commit d87fe14826
22364 changed files with 0 additions and 3253 deletions

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/*Necrocarnum Soulshield
You gain a bonus on all saving throws equal to the number of necrocarnum soulmelds that you currently have shaped.
This ability is usable a number of times per day equal to one-half your necrocarnate level, and lasts for one round per class level.
*/
#include "prc_inc_spells"
void main()
{
object oMeldshaper = OBJECT_SELF;
int nBonus;
if (GetHasSpellEffect(MELD_NECROCARNUM_CIRCLET , oMeldshaper)) nBonus += 1;
if (GetHasSpellEffect(MELD_NECROCARNUM_MANTLE , oMeldshaper)) nBonus += 1;
if (GetHasSpellEffect(MELD_NECROCARNUM_SHROUD , oMeldshaper)) nBonus += 1;
if (GetHasSpellEffect(MELD_NECROCARNUM_TOUCH , oMeldshaper)) nBonus += 1;
if (GetHasSpellEffect(MELD_NECROCARNUM_VESTMENTS, oMeldshaper)) nBonus += 1;
if (GetHasSpellEffect(MELD_NECROCARNUM_WEAPON , oMeldshaper)) nBonus += 1;
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSavingThrowIncrease(SAVING_THROW_ALL, nBonus), oMeldshaper, RoundsToSeconds(GetLevelByClass(CLASS_TYPE_NECROCARNATE, oMeldshaper)));
}