Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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////////////////////////////////////////////////////////
// Softfoot
// sp_softfoot.nss
////////////////////////////////////////////////////////
/*
Softfoot: Softfoot is a fine gray powder that muffles
sound when applied to the bottom of a foot or boot. It
provides a +1 alchemical bonus on Move Silently checks
for 1 hour.
One dose of softfoot is enough to affect one Medium
creature that has one pair of feet; each additional pair
of feet (or similar appendages) requires another dose.
Applying softfoot is a standard action that provokes
attacks of opportunity. If softfoot is applied over a boot
or other foot covering, its benefit is lost if the foot covering
is removed. Likewise, if it is applied to a creature<72>s
skin or hide, its benefit is lost if the creature later dons
footwear.
*/
#include "prc_inc_spells"
void main()
{
object oTarget = PRCGetSpellTargetObject();
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSkillIncrease(SKILL_MOVE_SILENTLY,1), oTarget, HoursToSeconds(1));
SendMessageToPC(oTarget, "Your footsteps are muffled.");
}