Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Name Eye of the Beholder: Charm Person
//:: FileName sp_ray_charmp.nss
//:://////////////////////////////////////////////
#include "prc_inc_sp_tch"
void main()
{
//Declare major variables
object oPC = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
//Make touch attack
int nTouch = PRCDoRangedTouchAttack(oTarget);
//Beam VFX. Ornedan is my hero.
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectBeam(VFX_BEAM_MIND, oPC, BODY_NODE_HAND, !nTouch), oTarget, 1.0f);
if(nTouch)
DoSpellRay(SPELL_CHARM_PERSON, 13, 18);
}