Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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///////////////////////////////////////////////////////
// Nature's Draught
// sp_natdraught.nss
///////////////////////////////////////////////////////
/*
Nature<EFBFBD>s Draught: This substance is a murky, pungent
liquid. When consumed, nature<72>s draught causes subtle
changes in the user<65>s scent. Animals respond well to a
character who has consumed nature<72>s draught, finding
her less threatening and easier to trust. Drinking a vial
of nature<72>s draught provides a +1 alchemical bonus on
Handle Animal and wild empathy checks made during
the next 12 hours.
*/
#include "prc_inc_spells"
void main()
{
object oTarget = OBJECT_SELF;
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSkillIncrease(SKILL_ANIMAL_EMPATHY,1), oTarget, HoursToSeconds(12));
SendMessageToPC(oTarget, "Your scent changes subtley");
}