Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

View File

@@ -0,0 +1,28 @@
//////////////////////////////////////////////////////////////
// Keenear Powder
// sp_keenear.nss
//////////////////////////////////////////////////////////////
/*
Keenear Powder: This dry white powder sharpens a
creature<EFBFBD>s hearing when applied to the ear. The powder
is effective for only a short time, so it is more often used
by those trying to avoid guards or sentries than by those
tasked with guarding an area for a longer time. Keenear
powder provides a +1 alchemical bonus on Listen checks
for 1 minute.
One dose of keenear powder is enough to affect the
hearing of a creature of any size, but the creature must
have ears to gain any benefit from the powder. Applying
keenear powder is a standard action that provokes attacks
of opportunity.
*/
#include "prc_inc_spells"
void main()
{
object oTarget = PRCGetSpellTargetObject();
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSkillIncrease(SKILL_LISTEN, 1), oTarget, TurnsToSeconds(1));
SendMessageToPC(oTarget, "Your hearing is enchanced.");
}