Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/////////////////////////////////////////////////////////
// Healer's Balm
// sp_healrbm.nss
/////////////////////////////////////////////////////////
/*Healers Balm: This smooth, sweet-smelling balm
allows a healer to better soothe the effects of wounds, disease,
and poison. Healers balm provides a +1 alchemical
bonus on Heal checks made to help an affected creature.
The effects of healers balm last for 1 minute.
One dose of healers balm is enough to coat one
Medium creature. Applying healers balm is a standard
action that provokes attacks of opportunity. It can be
applied as part of a standard action made to administer
first aid, treat a wound, or treat poison. */
void main()
{
object oPC = OBJECT_SELF;
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSkillIncrease(SKILL_HEAL, 1), oPC, TurnsToSeconds(1));
SendMessageToPC(oPC, "You coat your hands in Healer's Balm.");
}