Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
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/*:://////////////////////////////////////////////
//:: Spell Name Disguise Self
//:: Spell FileName PHS_S_DisguiseSe
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Disguise Self
Illusion (Glamer)
Level: Brd 1, Sor/Wiz 1, Trickery 1
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 min./level (D)
You make yourself-including clothing, armor, weapons, and equipment-look
different. You can seem 1 foot shorter or taller, thin, fat, or in between.
You cannot change your body type. Otherwise, the extent of the apparent
change is up to you. You could add or obscure a minor feature or look like
an entirely different person.
The spell does not provide the abilities or mannerisms of the chosen form,
nor does it alter the perceived tactile (touch) or audible (sound)
properties of you or your equipment.
If you use this spell to create a disguise, you get a +10 bonus on the
Disguise check.
A creature that interacts with the glamer gets a Will save to recognize it
as an illusion.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Placeholder script.
Without phenotype changing, this is pratically impossible. Rating: 10.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
}