Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*:://////////////////////////////////////////////
//:: Spell Name Consecrate: On Enter
//:: Spell FileName PHS_S_ConsecratA
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
It removes the "alter or thingy to thier god for bonuses" and stuff, 'cause
it is too complicated otherwise (and utterly pointless in most cases).
Effects applied OnEnter, and removed OnExit.
On Enter: Apply:
- Duration effect always
- -1 attack, damage, saves if undead too.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Check AOE status
if(!PHS_CheckAOECreator()) return;
// Declare major variables
object oTarget = GetEnteringObject();
object oCreator = GetAreaOfEffectCreator();
//Declare major effects
effect eDamReduce = EffectDamageDecrease(1, DAMAGE_TYPE_POSITIVE);
effect eHitReduce = EffectAttackIncrease(1);
effect eSaveReduce = EffectSavingThrowDecrease(SAVING_THROW_ALL, 1);
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
effect eLink;
// Link approprate ones
if(GetRacialType(oTarget) == RACIAL_TYPE_UNDEAD)
{
eLink = EffectLinkEffects(eDamReduce, eHitReduce);
eLink = EffectLinkEffects(eLink, eSaveReduce);
eLink = EffectLinkEffects(eLink, eDur);
}
else
{
eLink = eDur;
}
// Fire cast spell at event for the target
PHS_SignalSpellCastAt(oTarget, PHS_SPELL_CONSECRATE);
// Apply effects
PHS_AOE_OnEnterEffects(eLink, oTarget, PHS_SPELL_CONSECRATE);
}