Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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// 0_ondamaged
// On Damage report. report feedback information via. Speak String.
void main()
{
object oDamager = GetLastDamager(); // returns the object that last dealt damage to OBJECT_SELF, causing this event to fire.
int nTotalDamage = GetTotalDamageDealt();// returns the amount of damage dealt to a creature (returns 0 when used in a Door's or Placeable Object's OnDamaged event).
//int n = GetDamageDealtByType(int nDamageType);// returns the amount of damage dealt by particular attacks.
int nCurHP = GetCurrentHitPoints(OBJECT_SELF);// can be used to return the current hit points of the caller.
int nMaxHP = GetMaxHitPoints(OBJECT_SELF);// can be used to return the maximum hit points (and used with GetCurrentHitPoints(object oObject = OBJECT_SELF) for determining how threatened the creature is with death).
// Report
SpeakString("[DAMAGED] [" + GetName(OBJECT_SELF) + "] By: " + GetName(oDamager) + ". Total: " + IntToString(nTotalDamage) +
". Current HP: " + IntToString(nCurHP) + ". MaxHP: " + IntToString(nMaxHP));
}