Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
001_testcut
Cutscene test
*/
#include "PHS_INC_SPELLS"
void Debug(string sString)
{
SendMessageToPC(GetFirstPC(), sString);
}
void main()
{
// Set cutscene mode
Debug("Setting cutscene mode - using the special spells function");
location lLoc = GetStartingLocation();
PHS_ForceMovementToLocation(lLoc, VFX_FNF_TELEPORT_OUT, VFX_FNF_TELEPORT_IN);
/*
SetCutsceneMode(OBJECT_SELF, TRUE);
// Attempt to make them cast a spell first
Debug("Attempting to jump to the start point");
if(GetCommandable(OBJECT_SELF) == FALSE)
{
SetCommandable(TRUE, OBJECT_SELF);
ClearAllActions();
ActionJumpToLocation(lLoc);
Debug("Attempting to set back to normal 1");
ActionDoCommand(SetCutsceneMode(OBJECT_SELF, FALSE));
SetCommandable(FALSE, OBJECT_SELF);
}
else
{
ClearAllActions();
JumpToLocation(lLoc);
Debug("Attempting to set back to normal 2");
SetCutsceneMode(OBJECT_SELF, FALSE);
}
*/
}