Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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#include "prc_feat_const"
void main()
{
if (!GetHasFeat(FEAT_TURN_UNDEAD,OBJECT_SELF))
{
SpeakStringByStrRef(40550);
return;
}
// removed evil check since Defenders of Faith has no mention of evil being unable to use.
DecrementRemainingFeatUses(OBJECT_SELF,FEAT_TURN_UNDEAD);
int iCha = GetAbilityModifier(ABILITY_CHARISMA);
iCha = iCha < 1 ? 1: iCha;
object oWeapR = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND);
object oWeapL = GetItemInSlot(INVENTORY_SLOT_LEFTHAND);
AddItemProperty(DURATION_TYPE_TEMPORARY,ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_UNDEAD,IP_CONST_DAMAGETYPE_POSITIVE,IP_CONST_DAMAGEBONUS_2d6),oWeapR,RoundsToSeconds(iCha));
AddItemProperty(DURATION_TYPE_TEMPORARY,ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_UNDEAD,IP_CONST_DAMAGETYPE_POSITIVE,IP_CONST_DAMAGEBONUS_2d6),oWeapL,RoundsToSeconds(iCha));
}