Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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#include "prc_inc_sp_tch"
void main()
{
//Declare major variables
object oTarget = PRCGetSpellTargetObject();
effect eSun = EffectVisualEffect(VFX_IMP_SUNSTRIKE);
effect eBolt;
int iDice = GetHitDice(GetMaster())/5+GetLevelByClass(CLASS_TYPE_SOLDIER_OF_LIGHT,GetMaster());
//Make a saving throw check
if (PRCDoRangedTouchAttack(oTarget))
{
eBolt = EffectDamage(d8(1),DAMAGE_TYPE_POSITIVE);
eBolt = SupernaturalEffect(eBolt);
//Apply the VFX impact and effects
ApplyEffectToObject(DURATION_TYPE_INSTANT, eBolt, oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eSun, oTarget);
}
}