Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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#include "prc_inc_spells"
void main()
{
object oPC = PRCGetSpellTargetObject();
object oRight = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
int iDamageType = (!GetIsObjectValid(oRight)) ? DAMAGE_TYPE_BASE_WEAPON : GetItemDamageType(oRight);
int nInt = GetAbilityModifier(ABILITY_INTELLIGENCE, oPC);
int nBonus = (nInt > 5) ? nInt + 10 : nInt; //more efficient int conversion
//cap damage at 20 or else it will go into dice territory
if(nBonus > 30)
{
nBonus = 30;
}
PRCRemoveEffectsFromSpell(oPC, GetSpellId());
ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectDamageIncrease(nBonus, iDamageType), oPC);
}