Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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// Written by Stratovarius
// Turns Blood Component on and off.
#include "prc_class_const"
void main()
{
object oPC = OBJECT_SELF;
string nMes = "";
// Can't use this unless you're level 8
if (GetLevelByClass(CLASS_TYPE_RUNECASTER, oPC) < 8)
{
FloatingTextStringOnCreature("You are not high enough level to use this ability", oPC, FALSE);
return;
}
if(!GetLocalInt(oPC, "RuneUsesPerDay"))
{
if (GetLocalInt(oPC, "RuneCharges"))
{
DeleteLocalInt(oPC, "RuneCharges");
FloatingTextStringOnCreature("*Charges Deactivated*", oPC, FALSE);
}
SetLocalInt(oPC, "RuneUsesPerDay", TRUE);
nMes = "*Uses Per Day Activated*";
}
else
{
// Removes effects
DeleteLocalInt(oPC, "RuneUsesPerDay");
nMes = "*Uses Per Day Deactivated*";
}
FloatingTextStringOnCreature(nMes, oPC, FALSE);
}