Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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#include "prc_class_const"
#include "inc_dynconv"
void main()
{
object oPC = OBJECT_SELF;
int nBonus = 0;
if (GetLevelByClass(CLASS_TYPE_NOBLE, oPC) >= 16) nBonus = 4;
else if (GetLevelByClass(CLASS_TYPE_NOBLE, oPC) >= 12) nBonus = 3;
else if (GetLevelByClass(CLASS_TYPE_NOBLE, oPC) >= 7) nBonus = 2;
else if (GetLevelByClass(CLASS_TYPE_NOBLE, oPC) >= 3) nBonus = 1;
int nRoll = d20() + 1 + nBonus;
int nMessage = FALSE;
object oDM = GetFirstPC();
while (GetIsObjectValid(oDM))
{
if ( GetIsDM(oDM) || GetIsDMPossessed(oDM) )
{
FloatingTextStringOnCreature(GetName(oPC) + " has made a favor roll of " + IntToString(nRoll), oDM, FALSE);
nMessage = TRUE;
}
oDM = GetNextPC();
}
if (!nMessage) StartDynamicConversation("prc_nbl_favorcnv", oPC, DYNCONV_EXIT_NOT_ALLOWED, TRUE, FALSE, oPC);
}