Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Maze area OnEnter
//:: prc_maze_onenter
//:://////////////////////////////////////////////
/** @file
This script is the Maze spell's maze area
OnEnter script. It will set the creature
into commandable cutscene mode.
@author Ornedan
@date Created - 2005.10.6
*/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
#include "prc_alterations"
#include "spinc_maze"
void main()
{if(DEBUG) DoDebug("prc_maze_onenter running");
object oCreature = GetEnteringObject();
/* Seems like the trigger gets run first
// Store old commandability and set it to true
SetLocalInt(oCreature, "PRC_Maze_EnteringCommandability", GetCommandable(oCreature));
SetCommandable(TRUE, oCreature);
// Nuke the creature's current command queue
AssignCommand(oCreature, ClearAllActions(TRUE));
// Enter cutscene mode
SetCutsceneMode(oCreature, TRUE);
*/
}