Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Knight - Shield Block
//:: prc_knght_block.nss
//:://////////////////////////////////////////////
//:: Bonus with the shield vs certain monsters
//:://////////////////////////////////////////////
//:: Created By: Stratovarius
//:: Created On: July 1, 2007
//:://////////////////////////////////////////////
#include "prc_alterations"
void main()
{
//Declare main variables.
object oTarget = PRCGetSpellTargetObject();
int nRace = MyPRCGetRacialType(oTarget);
int nClass = GetLevelByClass(CLASS_TYPE_KNIGHT);
int nBonus = 1;
// Bonus grows at these levels.
if (nClass > 19) nBonus = 3;
else if (nClass > 10) nBonus = 2;
effect eShield = EffectACIncrease(nBonus);
eShield = VersusRacialTypeEffect(eShield, nRace);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eShield, OBJECT_SELF, 6.0);
}