Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

View File

@@ -0,0 +1,30 @@
//::///////////////////////////////////////////////
//:: Fist of Hextor Brutal Strike Mode
//:: prc_hextor.nss
//:://////////////////////////////////////////////
//:: Changes whether the Brutal Strike feat applies an attack bonus or a damage bonus
//:://////////////////////////////////////////////
#include "prc_inc_spells"
#include "prc_inc_hextor"
void main()
{
object oPC = PRCGetSpellTargetObject();
int nBrutalStrikeCount = _prc_inc_hextor_BrutalStrikeFeatCount(oPC);
string sMessage;
if(GetLocalInt(oPC, BRUTAL_STRIKE_MODE_VAR))
{
SetLocalInt(oPC, BRUTAL_STRIKE_MODE_VAR, 0);
sMessage = ReplaceString(GetStringByStrRef(46339+0x01000000), "%(DAMAGE)", IntToString(nBrutalStrikeCount)); //"Brutal Strike: damage +%(DAMAGE)"
}
else
{
SetLocalInt(oPC, BRUTAL_STRIKE_MODE_VAR, 1);
sMessage = ReplaceString(GetStringByStrRef(46338+0x01000000), "%(ATTACK)", IntToString(nBrutalStrikeCount)); //"Brutal Strike: attack +%(ATTACK)"
}
FloatingTextStringOnCreature(sMessage, oPC, FALSE);
_prc_inc_hextor_ApplyBrutalStrike(oPC, nBrutalStrikeCount);
}