Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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#include "prc_sp_func"
#include "prc_alterations"
void main()
{
object oPC = OBJECT_SELF;
int nSpellID = GetLocalInt(oPC, "EF_SPELL_CURRENT");
string sArray = GetLocalString(oPC, "EF_SPELL_CURRENT");
int nUses = sArray == "" ? GetHasSpell(nSpellID, oPC) :
persistant_array_get_int(oPC, sArray, nSpellID);
if(!nUses)
{
FloatingTextStringOnCreature("You have no more uses of the chosen spell", oPC, FALSE);
return;
}
// expend spell use
if(sArray == "")
{
DecrementRemainingSpellUses(oPC, nSpellID);
}
else
{
nUses--;
persistant_array_set_int(oPC, sArray, nSpellID, nUses);
}
int nLevel = GetLocalInt(oPC, "EF_SPELL_CURRENT_LVL");
effect eHeal = EffectHeal(nLevel);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, oPC);
}