Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Disciple of Asmodeus Damage/Attack/Saves
//:: prc_doa_drdmight.nss
//:://////////////////////////////////////////////
//:: Applies Disciple of Asmodeus Bonuses by using
//:: ActionCastSpellOnSelf via prc_discasmodeus
//:://////////////////////////////////////////////
#include "prc_inc_spells"
void main()
{
object oPC = PRCGetSpellTargetObject();
object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
effect eDam = EffectDamageIncrease(DAMAGE_BONUS_2, DAMAGE_TYPE_DIVINE);
effect eAtk = EffectAttackIncrease(2);
effect eSave = EffectSavingThrowIncrease(SAVING_THROW_ALL, 2);
effect eLink = EffectLinkEffects(eDam, eAtk);
eLink = EffectLinkEffects(eLink, eSave);
eLink = ExtraordinaryEffect(eLink);
PRCRemoveEffectsFromSpell(oPC, GetSpellId());
if(DEBUG) DoDebug("prc_doa_drdmight - Applying Spell");
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oPC);
}