Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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// Acidic Blood for the Bloodarcher by Zedium
#include "prc_class_const"
void main()
{
//Declare major variables
location lTarget = GetLocation(OBJECT_SELF);
effect eVis = EffectVisualEffect(VFX_IMP_ACID_S);
effect eDam;
object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_MEDIUM, lTarget);
while(GetIsObjectValid(oTarget))
{
if(!GetIsFriend(oTarget) && !GetLevelByClass(CLASS_TYPE_BLARCHER, oTarget))
{
eDam = EffectDamage(d6(1), DAMAGE_TYPE_ACID);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
}
oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_MEDIUM, lTarget);
}
}