Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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#include "prc_alterations"
void main()
{
effect eDam;
effect eVis = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
float fDelay = 1.0;
//Get first target in spell area
object oTarget = GetFirstInPersistentObject();
while(GetIsObjectValid(oTarget))
{
if (MyPRCGetRacialType(oTarget)==RACIAL_TYPE_UNDEAD)
{
//Roll Damage
int nDamage = d4();
//Set Damage Effect with the modified damage
eDam = EffectDamage(nDamage, DAMAGE_TYPE_DIVINE);
DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget));
}
//Get next target in spell area
oTarget = GetNextInPersistentObject();
}
}