Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Name Marrutact Howl
//:: FileName race_mart_howl
//::
//:://////////////////////////////////////////////
#include "prc_inc_template"
void main()
{
location lTarget = GetLocation(OBJECT_SELF);
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
while (GetIsObjectValid(oTarget))
{
if (GetRacialType(oTarget) == RACIAL_TYPE_MARRUSAULT || GetRacialType(oTarget) == RACIAL_TYPE_MARRULURK || GetRacialType(oTarget) == RACIAL_TYPE_MARRUTACT)
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectHeal(d8(3)+5)), oTarget);
oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
}
oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(10.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
while (GetIsObjectValid(oTarget))
{
if (GetRacialType(oTarget) == RACIAL_TYPE_MARRUSAULT || GetRacialType(oTarget) == RACIAL_TYPE_MARRULURK || GetRacialType(oTarget) == RACIAL_TYPE_MARRUTACT)
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectHeal(d8()+1)), oTarget);
oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(10.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
}
}