Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Name Marrusault Howl
//:: FileName race_mars_howl
//::
//:://////////////////////////////////////////////
#include "prc_inc_template"
void main()
{
location lTarget = GetLocation(OBJECT_SELF);
// Declare the spell shape, size and the location. Capture the first target object in the shape.
// Cycle through the targets within the spell shape until an invalid object is captured.
int nDC = 10 + GetHitDice(OBJECT_SELF)/2 + GetAbilityModifier(ABILITY_CHARISMA);
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
while (GetIsObjectValid(oTarget))
{
if (GetRacialType(oTarget) != RACIAL_TYPE_MARRUSAULT)
{
if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC))
{
// Fatigue outside of ten feet, exhausted within
if (MetersToFeet(GetDistanceBetween(OBJECT_SELF,oTarget)) > 10.0)
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectFatigue()), oTarget, HoursToSeconds(GetHitDice(OBJECT_SELF)));
else
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectExhausted()), oTarget, HoursToSeconds(GetHitDice(OBJECT_SELF)));
}
}
oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
}
}