Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
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/** @file psi_pow_dsslvtch
Dissolving Touch
Psychometabolism [Acid]
Level: Psychic warrior 2
Manifesting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: None
Power Resistance: No
Power Points: 3
Metapsionics: Chain, Empower, Maximize, Twin
Your touch, claw, or bite is corrosive, and sizzling moisture visibly oozes
from your natural weapon or hand. You deal 4d6 points of acid damage to any
creature or object you touch with your successful melee touch attack.
Augment: For every 2 additional power points you spend, this power<65>s damage
increases by 1d6 points.
@author Stratovarius
@date Created: Oct 27, 2005
@date Modified: Jul 3, 2006
*/
#include "psi_inc_psifunc"
#include "psi_inc_pwresist"
#include "psi_spellhook"
#include "prc_sp_func"
#include "prc_inc_sp_tch"
int DoPower(object oManifester, object oTarget, struct manifestation manif)
{
int nNumberOfDice = 4 + manif.nTimesAugOptUsed_1;
int nDieSize = 6;
int nTouchAttack, i, nDamage;
effect eVis = EffectVisualEffect(VFX_IMP_ACID_S);
object oChainTarget;
// Determine Chain Power targets
if(manif.bChain)
EvaluateChainPower(manif, oTarget, TRUE);
// Let the AI know
PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
if(manif.bChain)
for(i = 0; i < array_get_size(oManifester, PRC_CHAIN_POWER_ARRAY); i++)
PRCSignalSpellEvent(array_get_object(oManifester, PRC_CHAIN_POWER_ARRAY, i), TRUE, manif.nSpellID, oManifester);
int bHit = 0;
PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
int nRepeats = manif.bTwin ? 2 : 1;
for(; nRepeats > 0; nRepeats--)
{
nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
if(nTouchAttack > 0)
{
bHit = 1;
// Calculate damage
nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
// Apply VFX and damage to main target
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
ApplyTouchAttackDamage(oManifester, oTarget, nTouchAttack,
GetTargetSpecificChangesToDamage(oTarget, oManifester, nDamage, TRUE, TRUE),
DAMAGE_TYPE_ACID
);
// Apply damage to Chain targets
if(manif.bChain)
{
// Halve the damage
nDamage /= 2;
for(i = 0; i < array_get_size(oManifester, PRC_CHAIN_POWER_ARRAY); i++)
{
oChainTarget = array_get_object(oManifester, PRC_CHAIN_POWER_ARRAY, i);
// Apply VFX and damage to chained target. No criticals or precision-based damage here
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oChainTarget);
SPApplyEffectToObject(DURATION_TYPE_INSTANT,
EffectDamage(GetTargetSpecificChangesToDamage(oChainTarget, oManifester, nDamage, TRUE, TRUE),
DAMAGE_TYPE_ACID
),
oChainTarget
);
}// end for - Chain targets
}// end if - Chain Power
}
}
return bHit; //Held charge is used if at least 1 touch from twinned power hits
}
void main()
{
if(!PsiPrePowerCastCode()) return;
object oManifester = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct manifestation manif;
int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
if(!nEvent) //normal cast
{
manif =
EvaluateManifestation(oManifester, oTarget,
PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
2, PRC_UNLIMITED_AUGMENTATION
),
METAPSIONIC_CHAIN | METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
);
if(manif.bCanManifest)
{
if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
{ //holding the charge, manifesting power on self
SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges
SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
return;
}
DoPower(oManifester, oTarget, manif);
}
}
else
{
if(nEvent & PRC_SPELL_EVENT_ATTACK)
{
manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
if(DoPower(oManifester, oTarget, manif))
DecrementSpellCharges(oManifester);
}
}
}