Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
----------------
Stunning Strike
prc_dalqur_stun.nss
----------------
If your strike hits, you deal your opponent is stunned.
*/
#include "prc_inc_combat"
void main()
{
object oPC = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
object oWeapon = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
if(IPGetIsMeleeWeapon(oWeapon))
{
effect eNone;
PerformAttackRound(oTarget, oPC, eNone, 0.0, 0, 0, 0, FALSE, "Stunning Strike Hit", "Stunning Strike Miss");
if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
{
// Saving Throw
if (!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, (10 + GetAbilityModifier(ABILITY_WISDOM, oPC)) + (GetHitDice(oPC)/2) ))
{
effect eLink = SupernaturalEffect(EffectLinkEffects(EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DISABLED), EffectStunned()));
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 6.0);
}
}
}
}