Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

View File

@@ -0,0 +1,20 @@
void main()
{
object oGulnan = GetNearestObjectByTag("M1Q0EGulnan");
object oDevourer = GetNearestObjectByTag("M1Q0EDevourer");
if(GetUserDefinedEventNumber() == 30)
{
SetLocalInt(GetArea(OBJECT_SELF),"NW_G_M1Q0CutScene",30);
DelayCommand(2.0,SpeakOneLinerConversation("M1Q0EFinal"));
DelayCommand(4.0,SignalEvent(oGulnan,EventUserDefined(40)));
DelayCommand(4.0,SignalEvent(oDevourer,EventUserDefined(40)));
}
else if (GetUserDefinedEventNumber() == 0) // fix for enabling On Damaged UD event signal in the default script
{
ClearAllActions();
ActionForceMoveToObject(GetNearestObjectByTag("M1Q0ToChapter1"));
//ActionOpenDoor(GetNearestObjectByTag("-"));
ActionDoCommand(DestroyObject(OBJECT_SELF));
SetCommandable(FALSE);
}
}