Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

View File

@@ -0,0 +1,46 @@
/*
----------------
Shield of the Landscape, Enter
true_utr_sldlnda
----------------
1/9/06 by Stratovarius
*/ /** @file
Shield of the Landscape
Level: Perfected Map 1
Range: 100 feet
Area: 20' Radius, Centred on Caster
Duration: 1 Minute
Spell Resistance: No
Save: None
Metautterances: Extend
You cause the ground to alter its basic form, creating cover for you allies.
All allies (including you) in the area gain 20% concealment vs Ranged attacks.
*/
#include "true_inc_trufunc"
#include "true_utterhook"
//#include "prc_alterations"
void main()
{
SetAllAoEInts(UTTER_SHIELD_LANDSCAPE,OBJECT_SELF, GetSpellSaveDC());
object oTarget = GetEnteringObject();
if (GetIsFriend(oTarget, GetAreaOfEffectCreator()))
{
//Declare major variables
effect eConceal = EffectConcealment(20, MISS_CHANCE_TYPE_VS_RANGED);
//Fire cast spell at event for the target
SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), UTTER_SHIELD_LANDSCAPE));
// Maximum time possible. If its less, its simply cleaned up when the utterance ends.
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eConceal, oTarget, RoundsToSeconds(20));
}
}