Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

View File

@@ -0,0 +1,42 @@
//////////////////////////////////////////////////
// Diamond Defense
// tob_dmnd_dmddef.nss
// Tenjac 10/3/07
//////////////////////////////////////////////////
/** @file Diamond Defense
Diamond Mind(Counter)
Level: Swordsage 8, warblade 8
Initiation Action: 1 immediate action
Range: Personal
Target: You
You steel yourself against an opponent's spell, drawing on your focus and training
to overcome its effect.
You can initiate this maneuver any time you would be required to make a saving throw.
You gain a bonus on that save equal to your initiator level. You must use this maneuver
before you roll the saving throw.
*/
#include "tob_inc_move"
#include "tob_movehook"
////#include "prc_alterations"
void main()
{
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
if(move.bCanManeuver)
{
SetLocalInt(oInitiator, "PRC_TOB_DIAMOND_DEFENSE", GetInitiatorLevel(oInitiator));
}
}