Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
01/03/19 by Stratovarius
Eldritch Vortex
At 10th level, you can emit mystic energies in a 20-foot-radius burst around yourself. Any creature other than you within that area takes a <20>4 penalty to caster level for any
mysteries, spells, or spell-like abilities it casts or uses. The vortex lasts 1 minute and can be used once per day.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
location lTarget = GetLocation(oShadow);
effect eImplode= EffectVisualEffect(VFX_DUR_ANTILIFE_SHELL);
effect eVis = EffectVisualEffect(VFX_IMP_NEGBLAST_ENERGY);
//Apply the implode effect
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eImplode, lTarget, 3.0);
//Get the first target in the shape
oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(20.0), lTarget);
while (GetIsObjectValid(oTarget))
{
if (oTarget != oShadow)
{
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
SetLocalInt(oTarget, "EldritchVortex", TRUE);
DelayCommand(60.0, DeleteLocalInt(oTarget, "EldritchVortex"));
}
//Get next target in the shape
oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(20.0), lTarget);
}
}