Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
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/*
16/02/19 by Stratovarius
Shadow Investiture
Initiate, Body and Soul
Level/School: 6th/Transmutation
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature Duration: 1 round/level
You draw the subjects shadow to you and sculpt it into a new shape. The subject warps even as its shadow does.
You infuse the subject with the power contained in its own shadow. This grants the creature resistance to cold 15,
the evasion ability, and the ability to see in darkness.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
if(myst.bCanMyst)
{
myst.eLink = EffectLinkEffects(EffectVisualEffect(VFX_DUR_MARK_OF_THE_HUNTER), EffectUltravision());
myst.eLink = EffectLinkEffects(myst.eLink, EffectDamageResistance(DAMAGE_TYPE_COLD, 15));
//myst.eLink = EffectLinkEffects(myst.eLink, EffectDamageResistance(DAMAGE_TYPE_COLD, 15));
myst.fDur = 6.0 * myst.nShadowcasterLevel;
if(myst.bExtend) myst.fDur *= 2;
// Duration Effects
object oSkin = GetPCSkin(oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HEALING_X_UNDEAD), oTarget);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, myst.eLink, oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel);
IPSafeAddItemProperty(oSkin, ItemPropertyDarkvision(), myst.fDur, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_EVASION), myst.fDur, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}