Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
12/02/19 by Stratovarius
Carpet of Shadow
Apprentice, Dark Terrain
Level/School: 1st/Conjuration (Creation)
Range: Close (25 ft. + 5 ft./2 levels)
Area: 10-ft. square
Duration: 1 minute/level
Saving Throw: None
Spell Resistance: No
The ground becomes rough and hazardous, the real floor superimposed with irregular terrain of the Plane of Shadow.
You cloak the ground with an uneven and hard to traverse surface. All movement speed is halved.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
if(myst.bCanMyst)
{
location lTarget = PRCGetSpellTargetLocation();
effect eImpact = EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_GREASE);
myst.fDur = 60.0 * myst.nShadowcasterLevel;
if(myst.bExtend) myst.fDur *= 2;
// Do impact VFX
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
// Create AoE
myst.eLink = EffectAreaOfEffect(AOE_PER_CARPET_SHADOW);
if (myst.bIgnoreSR) myst.eLink = SupernaturalEffect(myst.eLink);
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, myst.eLink, lTarget, myst.fDur);
}
}