Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
21/02/19 by Stratovarius
Mystic Reflections
Fundamental
Level/School: 0/Divination
Range: Close
Target: One creature
Duration: Instantaneous
You peer slightly into the Plane of Shadow and can see the distortion in an objects shadow-self caused by the presence of magic.
This mystery lists all magical effects on a target creature.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
object oShadow = OBJECT_SELF;
// Get infinite uses at this level
if (GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oShadow) >= 14) IncrementRemainingFeatUses(oShadow, 23668);
if(!ShadPreMystCastCode()) return;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_NONE);
if(myst.bCanMyst)
{
effect eAOE = GetFirstEffect(oTarget);
while(GetIsEffectValid(eAOE))
{
FloatingTextStringOnCreature(GetName(oTarget)+" is under the effect of "+GetMysteryName(GetEffectSpellId(eAOE)), oShadow, FALSE);
// Get next effect on the target
eAOE = GetNextEffect(oTarget);
}// end while - Effect loop
}
}