Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
9/7/20 by Stratovarius
Umbral Disciple Soulchilling Strike
For every point of essentia you invest in this ability, your melee attack deals 1 point of Strength damage to the target (Fortitude negates,
DC 10 + invested essentia + your Con modifier) in addition to its normal damage. Only one attack per round conveys this soulchilling effect.
*/
#include "moi_inc_moifunc"
#include "prc_inc_fork"
void main()
{
object oMeldshaper = PRCGetSpellTargetObject();
int nEssentia = GetEssentiaInvested(oMeldshaper);
object oShield = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oMeldshaper);
if (nEssentia)
{
effect eLink = EffectVisualEffect(VFX_DUR_RESISTANCE);
IPSafeAddItemProperty(oShield, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
AddEventScript(oShield, EVENT_ITEM_ONHIT, "moi_umbral", TRUE, FALSE);
AddEventScript(oMeldshaper, EVENT_ONPLAYEREQUIPITEM, "moi_umbral", TRUE, FALSE);
AddEventScript(oMeldshaper, EVENT_ONPLAYERUNEQUIPITEM, "moi_umbral", TRUE, FALSE);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
}
else
FloatingTextStringOnCreature("You have no essentia invested in "+GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", PRCGetSpellId()))), oMeldshaper, FALSE);
}