Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
Totem Embodiment (Su): For the duration of this ability, your normal essentia capacity of any soulmeld bound to your totem chakra is doubled.
Every point of essentia invested in a soulmeld bound to your totem chakra counts as 2 points of essentia. Activating this ability is a free
action that does not provoke attacks of opportunity. It can be used once per day and lasts for a number of minutes equal to your Constitution bonus (minimum 1).
*/
#include "moi_inc_moifunc"
void main()
{
object oMeldshaper = OBJECT_SELF;
int nTotem = GetIsChakraBound(oMeldshaper, CHAKRA_TOTEM);
SetLocalInt(oMeldshaper, "TotemEmbodiment", nTotem);
// Remove the meld then reapply it
ShapeSoulmeld(oMeldshaper, nTotem);
DelayCommand(60.0 * GetAbilityModifier(ABILITY_CONSTITUTION, oMeldshaper), DeleteLocalInt(oMeldshaper, "TotemEmbodiment"));
if (GetHasFeat(FEAT_DOUBLE_CHAKRA_TOTEM, oMeldshaper))
{
int nTotem2 = GetIsChakraBound(oMeldshaper, CHAKRA_DOUBLE_TOTEM);
SetLocalInt(oMeldshaper, "TotemEmbodiment2", nTotem2);
ShapeSoulmeld(oMeldshaper, nTotem2);
DelayCommand(60.0 * GetAbilityModifier(ABILITY_CONSTITUTION, oMeldshaper), DeleteLocalInt(oMeldshaper, "TotemEmbodiment2"));
}
}