Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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/*
3/1/20 by Stratovarius
Frost Helm Crown Bind
Your frost helm fuses to the top of your head, actually opening a breathing channel in the strange nodule at the helm<6C>s crown.
As a standard action, you can project a ray of cold energy from your forehead, reminiscent of a frost worm<72>s breath weapon.
You must make a ranged touch attack to hit a creature with this ray. If you hit, the ray deals 1d6 points of cold damage
plus an additional 1d6 points for every point of essentia you invest in your frost helm.
*/
#include "moi_inc_moifunc"
#include "prc_inc_sp_tch"
void main()
{
object oMeldshaper = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_FROST_HELM);
int nDice = 1 + nEssentia;
int nMeldshaperLvl = GetMeldshaperLevel(oMeldshaper, CLASS_TYPE_TOTEMIST, MELD_FROST_HELM);
int nDC = GetMeldshaperDC(oMeldshaper, CLASS_TYPE_TOTEMIST, MELD_FROST_HELM);
//Exclude the caster from the damage effects
if (oTarget != oMeldshaper)
{
if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oMeldshaper))
{
if (!PRCDoResistSpell(oMeldshaper, oTarget, nMeldshaperLvl))
{
int nAttack = PRCDoRangedTouchAttack(oTarget);
if (nAttack > 0)
{
int nDamage = d6(nDice);
ApplyTouchAttackDamage(oMeldshaper, oTarget, nAttack, nDamage, DAMAGE_TYPE_COLD);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_FROST_L), oTarget);
}
}
}
}
}