Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

View File

@@ -0,0 +1,25 @@
/*
Dread Carapace Feet Bind
While the appearance of your dread carapace is unchanged, your legs become increasingly muscular, and their shape alters slightly so that you more naturally move on just your toes and the balls of your feet.
Once per minute, you can add an enhancement bonus of +60 feet to your speed for 1 round.
*/
#include "moi_inc_moifunc"
void main()
{
object oMeldshaper = OBJECT_SELF;
if (!GetLocalInt(oMeldshaper, "DreadCarapaceTimer"))
{
SetLocalInt(oMeldshaper, "DreadCarapaceTimer", TRUE);
ExecuteScript("prc_speed", oMeldshaper);
DelayCommand(5.9, DeleteLocalInt(oMeldshaper, "DreadCarapaceTimer"));
DelayCommand(6.0, ExecuteScript("prc_speed", oMeldshaper));
SetLocalInt(oMeldshaper, "DreadCarapaceTimer", TRUE);
DelayCommand(60.0, DeleteLocalInt(oMeldshaper, "DreadCarapaceTimer"));
DelayCommand(60.0, FloatingTextStringOnCreature("You may use your Dread Carapace Feet Bind again", oMeldshaper, FALSE));
}
}