Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
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Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Name Draconic Toughness
//:: FileName inv_dra_dractgh.nss
//::///////////////////////////////////////////////
/*
Greater Invocation
5th Level Spell
You gain temporary hit points equal to your caster
level. These hit points last for 24 hours or until
the invocation is cast again, in which case the new
effect replaces the old.
*/
//::///////////////////////////////////////////////
#include "inv_inc_invfunc"
#include "inv_invokehook"
void main()
{
if(!PreInvocationCastCode()) return;
object oCaster = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nCasterLevel = GetInvokerLevel(oCaster, GetInvokingClass());
// Spell does not stack with itself
if(GetHasSpellEffect(INVOKE_DRACONIC_TOUGHNESS,oTarget))
PRCRemoveSpellEffects(INVOKE_DRACONIC_TOUGHNESS, oCaster, oTarget);
effect eHP = EffectTemporaryHitpoints(nCasterLevel);
effect eVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(oCaster, INVOKE_DRACONIC_TOUGHNESS, FALSE));
//Apply the VFX impact and effects
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eHP, oTarget, HoursToSeconds(24),TRUE,-1,nCasterLevel);
}