Updated AMS marker feats

Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-02-11 14:01:05 -05:00
parent 618cd42b82
commit 6ec137a24e
24762 changed files with 1528530 additions and 0 deletions

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//:://////////////////////////////////////////////
//:: FileName: "ss_ep_epicrepuls"
/* Purpose: Epic Repulsion - repel a specific creature type for 24 hours.
*/
//:://////////////////////////////////////////////
//:: Created By: Boneshank
//:: Last Updated On:
//:://////////////////////////////////////////////
#include "prc_alterations"
#include "inc_epicspells"
//#include "x2_inc_spellhook"
void main()
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ABJURATION);
if (!X2PreSpellCastCode())
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
return;
}
if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_EP_RPLS))
{
object oTarget = PRCGetSpellTargetObject();
location lTarget = GetLocation(oTarget);
effect eVis = EffectVisualEffect(VFX_FNF_PWSTUN);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lTarget);
SetLocalObject(OBJECT_SELF, "oRepulsionTarget", oTarget);
AssignCommand(OBJECT_SELF, ActionStartConversation(OBJECT_SELF,
"ss_ep_repulsion", TRUE, FALSE));
}
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
}