Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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@@ -1,53 +0,0 @@
//::///////////////////////////////////////////////
//:: Name Calm Emotions: On Exit
//:: FileName sp_calm_emotionB.nss
//:://////////////////////////////////////////////2
/** @file Calm Emotions
Enchantment (Compulsion) [Mind-Affecting]
Level: Brd 2, Clr 2, Law 2
Components: V, S, DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: Creatures in a 20-ft.-radius spread
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes
This spell calms agitated creatures. You have no
control over the affected creatures, but calm emotions
can stop raging creatures from fighting or joyous ones
from reveling. Creatures so affected cannot take
violent actions (although they can defend themselves)
or do anything destructive.
**/
//////////////////////////////////////////////////////
// Author: Tenjac
// Date: 8.10.06
//////////////////////////////////////////////////////
#include "prc_inc_spells"
void main()
{
object oTarget = GetExitingObject();
effect eAOE;
if(GetHasSpellEffect(SPELL_CALM_EMOTIONS, oTarget))
{
//Search through the valid effects on the target.
eAOE = GetFirstEffect(oTarget);
while (GetIsEffectValid(eAOE))
{
if (GetEffectCreator(eAOE) == GetAreaOfEffectCreator())
{
//If the effect was created by Calm Emotions then remove it
if(GetEffectSpellId(eAOE) == SPELL_CALM_EMOTIONS)
{
RemoveEffect(oTarget, eAOE);
}
}
//Get next effect on the target
eAOE = GetNextEffect(oTarget);
}
}
}