Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,38 +0,0 @@
/*:://////////////////////////////////////////////
//:: Spell Name Symbol of Fear
//:: Spell FileName PHS_S_SymbFear
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Paniked for those in 60feet (20M) of the symbol, 1 round/caster level. Fear/
mind affecting descriptors. Rogue can search for it. Will negates (level 6)
Material Component: Mercury and phosphorus, plus powdered diamond and opal
with a total value of at least 1,000 gp.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Not done yet.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Spell Hook Check.
if(!PHS_SpellHookCheck(PHS_SPELL_SYMBOL_OF_FEAR)) return;
// Declare major variables
object oCaster = OBJECT_SELF;
location lTarget = GetSpellTargetLocation(); // Should be OBJECT_SELF's location
int nCasterLevel = PHS_GetCasterLevel();
// Declare effects
effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_SYMBOL_OF_FEAR_EFFECT);
effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_SYMBOL_OF_FEAR_ENTRY);
// Apply it at the target location
}