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Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,14 +0,0 @@
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#include "x2_inc_switches"
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void main()
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{
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ExecuteScript("nw_ch_acani9", OBJECT_SELF);
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//lootable, but not ressurectable
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SetLootable(OBJECT_SELF, TRUE);
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SetIsDestroyable(FALSE, FALSE, TRUE);
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//fix attack count
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int nNumber = GetLocalInt(OBJECT_SELF,CREATURE_VAR_NUMBER_OF_ATTACKS);
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if (nNumber >0 )
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{
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SetBaseAttackBonus(nNumber);
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}
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}
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