Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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@@ -1,45 +0,0 @@
/*
12/02/19 by Stratovarius
Carpet of Shadow
Apprentice, Dark Terrain
Level/School: 1st/Conjuration (Creation)
Range: Close (25 ft. + 5 ft./2 levels)
Area: 10-ft. square
Duration: 1 minute/level
Saving Throw: None
Spell Resistance: No
The ground becomes rough and hazardous, the real floor superimposed with irregular terrain of the Plane of Shadow.
You cloak the ground with an uneven and hard to traverse surface. All movement speed is halved.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
if(myst.bCanMyst)
{
location lTarget = PRCGetSpellTargetLocation();
effect eImpact = EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_GREASE);
myst.fDur = 60.0 * myst.nShadowcasterLevel;
if(myst.bExtend) myst.fDur *= 2;
// Do impact VFX
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
// Create AoE
myst.eLink = EffectAreaOfEffect(AOE_PER_CARPET_SHADOW);
if (myst.bIgnoreSR) myst.eLink = SupernaturalEffect(myst.eLink);
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, myst.eLink, lTarget, myst.fDur);
}
}