Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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//::///////////////////////////////////////////////
//:: Name Sonic Shield
//:: FileName sp_sonic_shld.nss
//:://////////////////////////////////////////////
/**@file Sonic Shield
Evocation
Level: Bard 3, duskblade 5, sorcerer/wizard 5
Components: V,S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round/level
This spell grants you a +4 deflection bonus to AC.
In addition, anyone who successfully hits you with
a melee attack takes 1d8 points of sonic damage
and must make a Fortitude saving throw or be
knocked 5 feet away from you into an unoccupied
space of your choice. If no space of sufficient
size is available for it to enter, it instead
takes an extra 1d8 points of sonic damage.
**/
#include "prc_inc_spells"
void main()
{
if(!X2PreSpellCastCode()) return;
PRCSetSchool(SPELL_SCHOOL_EVOCATION);
object oPC = OBJECT_SELF;
int nCasterLvl = PRCGetCasterLevel(oPC);
int nMetaMagic = PRCGetMetaMagicFeat();
float fDur = RoundsToSeconds(nCasterLvl);
if(nMetaMagic & METAMAGIC_EXTEND)
fDur += fDur;
PRCSignalSpellEvent(oPC, FALSE, SPELL_SONIC_SHIELD, oPC);
PRCRemoveEffectsFromSpell(oPC, SPELL_SONIC_SHIELD);
effect eLink = EffectDamageShield(0, DAMAGE_BONUS_1d8, DAMAGE_TYPE_SONIC);
eLink = EffectLinkEffects(eLink, EffectACIncrease(4, AC_DEFLECTION_BONUS));
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_PROTECTION_ENERGY_SONIC));
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, fDur);
object oArmor = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC);
if(!GetIsObjectValid(oArmor))
oArmor = GetItemInSlot(INVENTORY_SLOT_CARMOUR, oPC);
itemproperty ipOnHit = ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1);
IPSafeAddItemProperty(oArmor, ipOnHit, fDur);
//Add event script
AddEventScript(oArmor, EVENT_ITEM_ONHIT, "prc_evnt_snshld", TRUE, FALSE);
PRCSetSchool();
}