Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

View File

@@ -0,0 +1,87 @@
//::///////////////////////////////////////////////
//:: Name Energy Aegis
//:: FileName sp_enrgy_aegis.nss
//:://////////////////////////////////////////////
/**@file Energy Aegis
Abjuration
Level: Cleric 3, duskblade 3, sorcerer/wizard 3
Components: V, DF
Casting time: 1 immediate action
Range: Close
Target: One creature
Duration: 1 round
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
When you cast energy aegis, speify an energy type
(acid, cold, electricity, fire, or sonic). Against
the next attack using this energy type that targets
the subject, it gains resistance 20.
**/
#include "prc_alterations"
#include "prc_inc_spells"
void main()
{
if(!X2PreSpellCastCode()) return;
PRCSetSchool(SPELL_SCHOOL_ABJURATION);
object oPC = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nSpell = PRCGetSpellId();
int nDamType;
int nMetaMagic = PRCGetMetaMagicFeat();
float fDur = RoundsToSeconds(1);
PRCSignalSpellEvent(oTarget,FALSE, SPELL_ENERGY_AEGIS, oPC);
if(nMetaMagic & METAMAGIC_EXTEND)
{
fDur += fDur;
}
if(nSpell == SPELL_ENERGY_AEGIS_ACID)
{
nDamType = DAMAGE_TYPE_ACID;
}
else if(nSpell == SPELL_ENERGY_AEGIS_COLD)
{
nDamType = DAMAGE_TYPE_COLD;
}
else if(nSpell == SPELL_ENERGY_AEGIS_ELEC)
{
nDamType = DAMAGE_TYPE_ELECTRICAL;
}
else if(nSpell == SPELL_ENERGY_AEGIS_FIRE)
{
nDamType = DAMAGE_TYPE_FIRE;
}
else if(nSpell == SPELL_ENERGY_AEGIS_SONIC)
{
nDamType = DAMAGE_TYPE_SONIC;
}
else
{
PRCSetSchool();
return;
}
effect eBuff = EffectDamageResistance(nDamType, 20, 0);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eBuff, oTarget, fDur);
PRCSetSchool();
}