Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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//::///////////////////////////////////////////////
//:: Name Drug Resistance
//:: FileName sp_drug_resist.nss
//:://////////////////////////////////////////////
/**@file Drug Resistance
Enchantment
Level: Clr 1, Sor/Wiz 1
Components: V, M
Casting Time: 1 action
Range: Touch
Target: One living creature
Duration: 1 hour/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
The creature touched is immune to the possibility
of addiction to drugs. He still experiences the
negative and positive effects of drugs during the
spell's duration. This spell does not free the
target from the effects of an addiction already
incurred. If the spell ends before the effects of
a drug wear off, the normal chance for addiction
applies.
Material Component: Three drops of pure water.
Author: Tenjac
Created: 04/28/06
*/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
#include "prc_inc_spells"
void main()
{
object oPC = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nCasterLvl = PRCGetCasterLevel(oPC);
float fDur = HoursToSeconds(nCasterLvl);
effect eMarker = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
//Spellhook
if(!X2PreSpellCastCode()) return;
PRCSetSchool(SPELL_SCHOOL_ENCHANTMENT);
if (PRCGetIsAliveCreature(oTarget)) SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eMarker, oTarget, fDur);
PRCSetSchool();
}