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Updated Release Archive
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
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nwn/trunk/smp/phs_s_detectchao.nss
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31
nwn/trunk/smp/phs_s_detectchao.nss
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/*:://////////////////////////////////////////////
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//:: Spell Name Detect Chaos
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//:: Spell FileName PHS_S_DetectChao
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Detect Chaos
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Divination
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Level: Clr 1
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This spell functions like detect evil, except that it detects the auras of
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chaotic creatures, clerics of chaotic deities, chaotic spells, and chaotic
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magic items, and you are vulnerable to an overwhelming chaotic aura if you
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are lawful.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Need detect evil first.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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