Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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/*:://////////////////////////////////////////////
//:: Spell Name Holy Water
//:: Spell FileName PHS_M_HolyWater
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Holy Water: Holy water damages undead creatures and evil outsiders almost as
if it were acid. A flask of holy water can be thrown as a splash weapon.
Treat this attack as a ranged touch attack, with a maximum range of 8M. A
direct hit by a flask of holy water deals 2d4 points of damage to an undead
creature or an evil outsider. Each such creature within 1.67M (5 feet) of
the point where the flask hits takes 1 point of damage from the splash.
Temples to good deities sell holy water at cost (making no profit).
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
As above.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Use the function to do the hit, blast ETC
PHS_Grenade(d4(2), 1, VFX_IMP_HEAD_HOLY, VFX_IMP_PULSE_HOLY, DAMAGE_TYPE_DIVINE, RADIUS_SIZE_FEET_5, OBJECT_TYPE_CREATURE, RACIAL_TYPE_UNDEAD, RACIAL_TYPE_OUTSIDER, ALIGNMENT_EVIL);
}